Call of Cthulhu does not use levels, but is completely skill-based, with player characters getting better with their skills by succeeding at them. For as long as they stay functionally healthy and sane, characters grow and develop. The protagonists may also travel to places that are not of this earth, represented in the Dreamlands (which can be accessed through dreams as well as being physically connected to the earth), to other planets, or into the voids of space.Ĭall of Cthulhu uses the Basic Role-Playing system used by other Chaosium games (first seen in RuneQuest). More recent additions include 1000 AD (Cthulhu: Dark Ages), 23rd century (Cthulhu Rising) and Ancient Roman times (Cthulhu Invictus). Additional settings were developed in the 1890s Cthulhu by Gaslight supplement, a blend of occult and Holmesian mystery and mostly set in England, and modern/1980s conspiracy with Cthulhu Now. Lovecraft’s observation (from his essay, Supernatural Horror in Literature) that “The oldest and strongest emotion of mankind is fear, and the strongest kind of fear is fear of the unknown.” The original game, first published in 1981, uses mechanics from Basic Role-Playing, is set in the 1920s, the setting of many of Lovecraft’s stories. The setting of Call of Cthulhu is a darker version of our world, based on H.
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